Since minqlx seems to stand for “Mino’s Quake Live eXtension” and I go by the player name of ShiN0 in QL, I thought an obvious name for my Rust implementation of minqlx would be shinqlx for ShiN0’s Quake Live eXtension.
But before we dive into the first steps I took, maybe a few introductory words and maybe some references in case you want to go a similar route.
Continue reading Getting started with Rust and shinqlx